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AI Insights · Timothy · January 2022

Top 5 First Person Games on iOS in UAE Q4 2021

Discover the performance of the top 5 first-person games on iOS in the UAE during Q4 2021, including trends in weekly downloads, revenue, and active users.

Top 5 First Person Games on iOS in UAE Q4 2021

During the fourth quarter of 2021, the top 5 first-person games on iOS in the United Arab Emirates saw varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a closer look at the data from Sensor Tower.

Call of Duty®: Mobile by Activision Publishing, Inc. experienced fluctuations in weekly revenue, peaking at approximately $44.4K in the last week of September and then dropping to around $15.1K by mid-November before recovering to $30.2K in mid-December. Weekly downloads showed a moderate increase towards the end of the quarter, starting at 3.8K in late September and reaching 3.7K by the end of December. Active users saw a slight decline from 72.4K in late September to 67K by the end of December.

Blackjack 21: Blackjackist from KamaGames had a notable rise in weekly revenue, peaking at $22.3K in late November. Downloads were relatively low, with a slight increase to 100 in mid-December and ending the quarter at 97. Active users remained steady, fluctuating slightly but ending the quarter at 220.

Minecraft, published by Mojang, maintained consistent weekly revenue, ranging from $2.6K to $5.4K, with a peak in mid-October. Downloads remained stable throughout the quarter, averaging around 350 per week. Active users showed a slight upward trend, starting at 36.4K in late September and ending at 38.4K in December.

Pixel Gun 3D: Online Shooter by Cubic Games saw a peak in weekly revenue of $3.9K in the final week of December, despite some fluctuations earlier in the quarter. Downloads were relatively low, peaking at 811 in late October. Active users decreased from 5.2K in late September to 3.8K by the end of December, with a slight increase in mid-December.

Cooking Madness-Kitchen Frenzy from ZenLife Games Pte. Ltd. showed a peak in weekly revenue of $3.8K in early November, followed by a decline to $935 by the end of December. Downloads were highest at 2.2K in early October and ended the quarter at 1.5K. Active users saw a slight decline, starting at 10.6K in late September and ending at 9.9K in December.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022